This course will help you learn how to set lights and do
mental ray execution while making 3D detailed structure. We will start with
understanding assigning basic lights, adjusting different parameters, and
different kind of lights.
Moving ahead you will learn mental ray setup and
occlusion shader, editing the reflection of the BG, changing camera angle to
take isometric render.
- Introduction to Lighting and Rendering
- Assigning Basic Lights
- Adjusting Different Parameters
- Mental Ray Setup
- Occlusion Shader
- Editing the Reflection of the BG