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Learn To Develop Android & IOS Games Using Unity - 2018

Re-create the most popular apps and publish them to the App Store / Play Store.

Price : $10.00 $199.00
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3.5

Hours

In this course we will take a look at the two most popular mobile games and re create them. We will then deploy these games to our Android device, as well as our iOS device using xCode. 

You will learn why xCode is very important when it comes to developing for the App Store. Learn how to earn money with free games using Advertisements ( Video Ads ).

Finally we will learn how to publish these games to the App Store and/or Play Store. 

 

    Rating 4.5 (50 Reviews)

  • Creating a Color Switch game
    •   Introduction (3:29)
    •   Creating the background. (3:20) 
    •   Color Switch Movement. (6:30)
    •   Editing our Circle. (4:12)
    •   Creating the Circle as an obstacle (5:10)
    •   Adding the Circle Rotation. (6:15)
    •   Tags and Tagging. (4:08)
    •   Coloring part 1. (5:46)
    •   Coloring part 2. (5:21)
    •   Debugging information. (3:00)
    •   Camera follow script. (5:12)
    •   Changing the color of the player. (5:11)
    •   Player Death. (4:30)
    •   Creating the score. (4:59)
    •   Getting points when scoring. (6:20)
    •   Creating the Prefabs. (2:46)
    •   Infinite Generation. (9:17)
    •   Bonus lecture Color Switch - Generating Different Obsticles.(4:57)
  • Advertisement in Unity
    •   Adding Ads to our App. (11:58)
  • Building for AndroidiOS
    •   Building for Android. (6:33)
    •   Building for iOS. (11:36)
  • Deploying for the App Store with xCode
    •   Deploying our app to our iPhone. (5:07)
    •   Fixing a bug caused in xCode. (1:56)
    •   Uploading to the App Store. (16:46)
    •   A Whale of a Time - Case Study
  • Creating a Flappy Bird Clone
    •   Introduction (2:41)
    •   Importing the pipes. (5:01)
    •   Moving the pipes. (5:36)
    •   Spawning Pipes. (4:46)
    •   Spawning Pipes part 2. (8:01)
    •   Dealing with collisions. (4:39)
    •   Adding a background. (4:43)
    •   Refactoring. (3:32)
    •   Adding and animating our Bird. (3:14)
    •   Bird movement. (3:55)
    •   Pipe collisions. (4:29)
    •   Handling collisions. (4:53)
    •   Adding a score. (3:17)
    •   Finishing up with the score. (9:45) 
    •   Polishing the game. (3:26)  
  • Creating the Main Menu. (11:02)
    •   Creating the Main Menu - part 2. (10:53)
    •   Creating the Main Menu - part 3. (10:51)
    •   Creating the Main Menu - part 4. (10:03)

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